

Oh, and if I remember correctly, the The manual is included in the download, but you could also hunt up a half-decent book on fighters and use that! (That's what I used when I first encountered this game back in the 90s.) A Split S maneuver can be quite useful to either get the hell outta Dodge but, for some reason, I found it hard to use in the prop aircraft. And remember, tight turns are good but they can bleed air speed. Dogfights are fun but can be confusing until you get the hang of thinking in 3D. To do well (so I found, anyway) one must almost think in 3D.

How many FW-190s would it take to take down a single F-4? Or can a single MiG-15 take down a number of P-51s? Players can also create their own missions and, in doing so, can mix and match aircraft from different eras. Historical missions range from shooting down Allied bombers in World War II to a MiG combat air patrol in the Korean War, to Cunningham's Ace in a Day during the Vietnam War. The historical missions are neat, as they put the player in the cockpit of actual combat missions. It can be quite easy to stall and, in the middle of combat, stalling is NOT recommended. When playing, be very careful to keep your aircraft within its flight envelope.

Yes, it might be a bit dumbed down but it's neat how you can push each aircraft to its limits. There's no voice acting except for some sound bites from Chuck himself. It does add to the experience but I would highly suggest headphones over speakers. The sound of the weapons (mostly cannon or machine guns) is nice.

If you're flying a propeller driven plane, you hear the rattle of the propellers. If you're flying a jet, you hear the whine of the turbine. With a Soundblaster, most of the sound when in flight is simply the sound of the engine. Without a sound card (that is, without a Soundblaster or a GUS), sound can be had sound anything but tinny. I'd say the graphics would be about on par with those of contemporaries such as F-19 Stealth Fighter. On a 386 or even a 386SX with a run-of-the-mill VGA card, the graphics were quite acceptable. (If you think about it, since the cockpit occupied half of the screen, the developers only needed to show a half-screen view!) The cockpit looks pretty detailed and the view out of the window's not bad. The graphics were half decent for the time.
